We are looking for a skilled Unity 3D Developer with experience in building realistic 3D avatars.
The developer will be responsible for designing, developing, and integrating high-fidelity avatars into our platform.
The role requires strong technical expertise in Unity, 3D modelling, rigging, and animation to deliver lifelike, interactive avatars.
Responsibilities
· Design and develop realistic 3D avatars in Unity.
· Implement facial and body rigging for smooth animations.
· Integrate motion capture data or procedural animation techniques.
· Optimize 3D assets for performance across platforms (desktop, mobile).
· Collaborate with designers and backend developers to ensure seamless integration.
· Test, debug, and maintain avatar-related features.
Requirements
Required Skills
· Strong proficiency in Unity 3D (C# scripting).
· Experience with 3D character modelling, rigging, and animation.
· Familiarity with tools like Blender, Maya, or 3ds Max for 3D asset creation.
· Knowledge of shading, texturing, and rendering techniques for realism.
· Understanding of avatar customization systems (blendshapes, morph targets, etc.).
· Experience with motion capture integration (e.g., Rokoko, Kinect, or similar).
· Ability to optimize assets for real-time performance.
· Strong problem-solving and debugging skills.
Nice to Have
· Experience with VR/AR platforms (Oculus, Hololens, etc.).
· Knowledge of AI-driven animation or procedural generation.
· Familiarity with multiplayer/networked avatars.