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Urgent! GPU Rendering- Software Development Technology Engineer Job Opening In Warsaw – Now Hiring Advanced Micro Devices, Inc
WHAT YOU DO AT AMD CHANGES EVERYTHING At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems.
Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary.
When you join AMD, you’ll discover the real differentiator is our culture.
We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives.
Join us as we shape the future of AI and beyond.
Together, we advance your career.
SOFTWARE DEVELOPMENT TECHNOLOGY ENGINEER - GPU RENDERING THE ROLE: The AMD Game Engineering team works closely with external games software developers and publishers to create some of the best games on the planet.
We help them to fully exploit the technical capabilities of AMD's hardware products.
Our aim is to raise the standards for gaming graphics and performance.
You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.
Key Skills: Graphics, Rendering, Direct X 12, Vulkan, Desired: ML, Neural Technologies THE PERSON: The ideal candidate is a highly skilled software designer and engineer, strong in 3D math, fluent in C and C++ and the efficient use of discrete GPUs, APUs, and CPUs. You are team-driven and motivated to do things others might find too difficult.
Able to communicate effectively and work optimally with different teams across AMD.
KEY RESPONSIBILITIES: Work with the external game development partners of AMD to enable them to produce their applications as efficiently as possible Work with AMD’s architecture specialists to improve future products Apply a data minded approach to target optimization efforts Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture Design and develop new groundbreaking AMD technologies Participating in new ASIC and hardware bring ups Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work Develop technical relationships with peers and partners PREFERRED EXPERIENCE: Strong object-oriented programming background, C/C++ preferred Ability to write high quality code with a keen attention to detail Experience with modern concurrent programming and threading APIs Experience with with DirectX-class development tools and techniques for Windows Has strong graphics code optimization skills, in particular shader code optimizations Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus Effective communication and problem-solving skills ACADEMIC CREDENTIALS: Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent #LI-CC5 #LI-Remote Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services.
AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.
We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.SOFTWARE DEVELOPMENT TECHNOLOGY ENGINEER - GPU RENDERING THE ROLE: The AMD Game Engineering team works closely with external games software developers and publishers to create some of the best games on the planet.
We help them to fully exploit the technical capabilities of AMD's hardware products.
Our aim is to raise the standards for gaming graphics and performance.
You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.
Key Skills: Graphics, Rendering, Direct X 12, Vulkan, Desired: ML, Neural Technologies THE PERSON: The ideal candidate is a highly skilled software designer and engineer, strong in 3D math, fluent in C and C++ and the efficient use of discrete GPUs, APUs, and CPUs. You are team-driven and motivated to do things others might find too difficult.
Able to communicate effectively and work optimally with different teams across AMD.
KEY RESPONSIBILITIES: Work with the external game development partners of AMD to enable them to produce their applications as efficiently as possible Work with AMD’s architecture specialists to improve future products Apply a data minded approach to target optimization efforts Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture Design and develop new groundbreaking AMD technologies Participating in new ASIC and hardware bring ups Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work Develop technical relationships with peers and partners PREFERRED EXPERIENCE: Strong object-oriented programming background, C/C++ preferred Ability to write high quality code with a keen attention to detail Experience with modern concurrent programming and threading APIs Experience with with DirectX-class development tools and techniques for Windows Has strong graphics code optimization skills, in particular shader code optimizations Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus Effective communication and problem-solving skills ACADEMIC CREDENTIALS: Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent #LI-CC5 #LI-Remote
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services.
AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.
We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
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Unlock Your GPU Rendering Potential: Insight & Career Growth Guide
Real-time GPU Rendering Jobs Trends in Warsaw, Poland (Graphical Representation)
Explore profound insights with Expertini's real-time, in-depth analysis, showcased through the graph below. This graph displays the job market trends for GPU Rendering in Warsaw, Poland using a bar chart to represent the number of jobs available and a trend line to illustrate the trend over time. Specifically, the graph shows 21 jobs in Poland and 10 jobs in Warsaw. This comprehensive analysis highlights market share and opportunities for professionals in GPU Rendering roles. These dynamic trends provide a better understanding of the job market landscape in these regions.
Great news! Advanced Micro Devices, Inc is currently hiring and seeking a GPU Rendering Software Development Technology Engineer to join their team. Feel free to download the job details.
Wait no longer! Are you also interested in exploring similar jobs? Search now: GPU Rendering Software Development Technology Engineer Jobs Warsaw.
An organization's rules and standards set how people should be treated in the office and how different situations should be handled. The work culture at Advanced Micro Devices, Inc adheres to the cultural norms as outlined by Expertini.
The fundamental ethical values are:The average salary range for a GPU Rendering Software Development Technology Engineer Jobs Poland varies, but the pay scale is rated "Standard" in Warsaw. Salary levels may vary depending on your industry, experience, and skills. It's essential to research and negotiate effectively. We advise reading the full job specification before proceeding with the application to understand the salary package.
Key qualifications for GPU Rendering Software Development Technology Engineer typically include Engineers and a list of qualifications and expertise as mentioned in the job specification. Be sure to check the specific job listing for detailed requirements and qualifications.
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Here are some tips to help you prepare for and ace your job interview:
Before the Interview:To prepare for your GPU Rendering Software Development Technology Engineer interview at Advanced Micro Devices, Inc, research the company, understand the job requirements, and practice common interview questions.
Highlight your leadership skills, achievements, and strategic thinking abilities. Be prepared to discuss your experience with HR, including your approach to meeting targets as a team player. Additionally, review the Advanced Micro Devices, Inc's products or services and be prepared to discuss how you can contribute to their success.
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